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https://w.atwiki.jp/trallpunk/pages/116.html
Released ? Label ? Tracklist Side A 1. Han Är Choklad 2. Utan Pengar 3. Propp Från En Småstad Side B 1. Mera Sol 2. Misslyckad Abort 3. Som En Sparv Utan Bo 4. Jag Ska Bli En Fotbollsdomare
https://w.atwiki.jp/mrfrtech/pages/93.html
Market Scenario The global Identity And Access Management Market has been expected to increase at a CAGR of 13.50%, with a value of USD 35.71 billion during the estimated forecasting year of 2030. The demand for identity and access management market is gaining traction due to the ring of regulatory compliances and security concerns. It also matters more than the increasing cloud adoption is one of the most important factors responsible for the growth of the identity and access management market sectors around the world. However, the integration of advanced technologies like blockchain as well as artificial intelligence into the identity and access management market solutions has been expected to raise the growth of the entire market sector within the upcoming time. It allows the organizations to manage the lifecycle of the identities like employees, contractors and vendors. Cloud technology is changing the way of business and other essential work while it is driven by cost efficiency and the economics of sale. Furthermore, the lack of effective security can undermine the benefits of cloud computing. This marks the fundamental need for security solutions that include security for identity-related crimes, and thus it drives the market for identity and access management. Secure the networks, and the digital assets have become an important component of every business. Hackers do not only commit the data breaches, but the individuals also commit many within an organization who have access to sensitive parts of the networks or facilities. Among these types of cloud deployment used in the market, the public cloud accounted for the largest share due to its increased adoption across the verticals. Due to the spread of the epidemic, the organizations have adopted remote work culture and cloud technology to mitigate the impact on the business operations. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/2635 Competitive Outlook The key participants identified by MRFR operating in the global identity access management market are– F5 Networks (U.S.), Amazon Web Services (U.S.), HP (U.S.), IBM (U.S.), Microsoft Inc. (U.S.), Oracle Corporation (U.S.), Siemens AG (Germany), Dell Inc. (U.S.), CA Technologies (U.S.), ForgeRock Inc. (U.S.) among others. Segmentation The global identity and access management market has been divided into solutions, deployment, organization size, end-user verticals and regional analysis. The solution section further divides the market into five parts identity cloud, identity governance, access management, directory services, and other solutions. The deployment section further divides the market into three parts on-premise, hybrid and cloud-based. As per the organization part, the entire market has been segmented into two categories large enterprises and small medium enterprises. The identity and access management market is further classified into eight sections BFSI, IT telecom, education, healthcare, retail, energy, manufacturing, and other end-user verticals with end-user verticals. As per the regional basis, the market is divided into five parts Asia-pacific, Europe, North America, South America, and Middle East Africa. Regional Analysis Over the last few times, several data breaches have been reported in the Northern American region. These breaches have affected several end-user segments ranging from IT and telecom, healthcare, to the energy sector. The data breach affected around 2.7 million people and 173,000 businesses. The leaked information includes names, addresses, birth dates, email addresses and information about the transaction habits. Besides this, the region s healthcare sector also can defend against the cyber threats that its employees seriously undermine. Industry News In Canada, the prevention of attacks on organizations, the IT budgets of the companies increased by 11% between 2014 and 2017. In the United States, the IT sector has spent on security solutions to reach USD 66 billion. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/identity-access-management-market-2635 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. Similar Report***** Mixed Reality Market Research Report https //writeonwall.com/mixed-reality-market-by-development-size-share-and-demand-opportunity-size-share-trend-intel-corporation-u-s-sony-corporation-japan/ Smart Glass Market https //writeonwall.com/smart-glass-market-by-development-size-share-and-demand-opportunity-size-share-key-manufacturers-drivers-value-and-foreseen-2027/ Passport Reader Market https //writeonwall.com/passport-reader-market-by-development-size-share-and-demand-opportunity-it-security-and-data-protection-analysis-forecast-to-2030/ About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
https://w.atwiki.jp/toram_international/pages/15.html
Home→Map→滅びの寺院/Ruined Temple ●=装備品/Equipment ◇=クリスタ/Crysta 滅びの寺院街/Ruined Temple Town Monster Level Element Drop Items ラフィ/Raffy Lv9,10 無/Neutral ・ふわっふわの毛/Fluffy Fur ・動物の皮/Animal Skin ・未熟な爪/Short Nail ・●リボン/Ribbon ・◇MP +50 ファルファラ/Farfara Lv13 闇/Dark ・蝶の鱗粉/Butterfly Scale ・蝶の羽/Butterfly Wing ・花の蜜/Flower Nectar ・●マジックフェザー/Magic Feather ビーク/Beak Lv11,12 風/Wind ・鳥の羽根/Bird Wing ・分厚いクチバシ/Thick Beak ・鶏肉/Chicken Meat ・●羽飾り/Feather ・◇STR+1 ラヴァーカ/Lavarca Lv21 無/Neutral ・ふわっふわの毛/Fluffy Fur ・動物の角/Animal Horn ・立派な角/Gorgeous Fur ・●ホーン/Horns ・●冒険者の服/Adventurer s Garb (水色1/Teal A) 滅びの寺院/Ruined Temple Area 1 Monster Level Element Drop Items ビーク/Beak Lv18,19 風/Wind ・鳥の羽根/Bird Wing ・分厚いクチバシ/Thick Beak ・鶏肉/Chicken Meat ・●羽飾り/Feather ・◇STR+1 ゴブリン/Goblin Lv20 火/Fire ・ボロボロの刃/Nicked Blade ・破れた布/Torn Cloth ・寺院の小物/Small Article ・●バンダナ/Bandana ・●グラディウス/Gladius ・◇回避/Evasion+2 Area 2 Monster Level Element Drop Items ゴブリン/Goblin Lv20 火/Fire ・ボロボロの刃/Nicked Blade ・破れた布/Torn Cloth ・寺院の小物/Small Article ・●バンダナ/Bandana ・●グラディウス/Gladius ・◇回避/Evasion+2 ロア/Roar Lv21 光/Light ・輝く粉/Glowing Dust ・妖精の羽根/Fairy Feather ・アドマジクル/Magiadd ・●メイジロッド/Mage Rod ・◇HP+100 寺院の守像/Guardian Statue Lv22 無/Neutral ・木の棒/Wood Stick ・動く石材/Moving Stone ・雫の欠片/Bead Fragment ・●カイトシールド/Kite Shield ミラクルポトゥム/Miracle Potum Lv42 Mini-Boss 光/Light ・かたいリンゴ/Hard Apple ・ポトゥムの爪/Potum Nail ・セーブポイント/Save Point ・●モーニングスター/Morning Star ・●冒険者の服/Adventurer s Garb (桃1/Pink A) ・◇ミラクルポトゥム/Miracle Potum Area 3 Monster Level Element Drop Items ロア/Roar Lv21 光/Light ・輝く粉/Glowing Dust ・妖精の羽根/Fairy Feather ・アドマジクル/Magiadd ・●メイジロッド/Mage Rod ・◇HP+100 寺院の守像/Guardian Statue Lv22 無/Neutral ・木の棒/Wood Stick ・動く石材/Moving Stone ・雫の欠片/Bead Fragment ・●カイトシールド/Kite Shield 封印の間/Forbidden Hall Monster Level Element Drop Items ミノタウロス/Minotaur Lv32 Boss ※部位破壊/Destroy part (頭、背中/Head, back) 風/Wind ・牛王の皮Minotaur Skin ・牛王のひづめMinotaur Hoof ・ミノタウロスの角Minotaur Horn ・ダマスカス鋼Damascus Ore ・●牛王の角爪Minotaur Knuckle ・●牛王の大杖Minotaur Staff ・◇ミノタウロスMinotaur
https://w.atwiki.jp/mmotera/pages/19.html
Contents InterWikiへのアクセス(InterWikiNameの生成) [#nb5bafb9] サーバーリストへの追加 [#a71a4d66] WikiNameの挿入位置 [#q7ad1d6d] 文字コード変換タイプ [#k34801d3] YukiWiki系へのエンコーディング [#zeb5d7f0] InterWikiへのアクセス(InterWikiNameの生成) サーバリストにあるサーバ名 WikiNameをBracketNameで作ればInterWikiNameの完成。 これをページに記述すれば、そのサーバのWikiNameへのハイパーリンクが生成されます。 [[サーバ名 WikiName]] [[pukiwiki FrontPage]] サーバーリストへの追加 InterWikiName のページに以下のようにサーバの定義をすることで サーバーリストに追加することができます。 [URL サーバ名] タイプ [http //pukiwiki.sourceforge.jp/index.php pukiwiki] utf8 WikiNameの挿入位置 要求しようとするURLへのWikiNameの挿入位置を $1 で指定することができます。省略するとお尻にくっつきます。 -[http //pukiwiki.sourceforge.jp/index.php?cmd=backup page=$1 age=1 pukiwiki] utf8 文字コード変換タイプ PukiWiki内のページ以外にも飛ばせます。日本語をURLに含む可能性もあるのでその場合のエンコーディングの指定をタイプとして指定できます。 -[http //pukiwiki.sourceforge.jp/index.php?cmd=read page=$1 somewhere] utf8 std 省略時 内部文字エンコーディング(標準はSJIS)のままURLエンコードします。 raw asis URLエンコードしないでそのまま使用。 sjis 文字列をSJISに変換し、URLエンコードします。(mb_stringのSJISへのエイリアスです) euc 文字列を日本語EUCに変換し、URLエンコードします。(mb_stringのEUC-JPへのエイリアスです) utf8 文字列をUTF-8に変換し、URLエンコードします。(mb_stringのUTF-8へのエイリアスです) yw YukiWiki系へのエンコーディング。 moin MoinMoin用に変換します。 その他、PHP4のmb_stringでサポートされている以下のエンコード文字が使用できます。 UCS-4, UCS-4BE, UCS-4LE, UCS-2, UCS-2BE, UCS-2LE, UTF-32, UTF-32BE, UTF-32LE, UCS-2LE, UTF-16, UTF-16BE, UTF-16LE, UTF-8, UTF-7, ASCII, EUC-JP, SJIS, eucJP-win, SJIS-win, ISO-2022-JP, JIS, ISO-8859-1, ISO-8859-2, ISO-8859-3, ISO-8859-4, ISO-8859-5, ISO-8859-6, ISO-8859-7, ISO-8859-8, ISO-8859-9, ISO-8859-10, ISO-8859-13, ISO-8859-14, ISO-8859-15, byte2be, byte2le, byte4be, byte4le, BASE64, 7bit, 8bit, UTF7-IMAP YukiWiki系へのエンコーディング WikiNameのものへはそのままURLエンコード。 BracketNameのものは[[ ]]を付加してURLエンコード。
https://w.atwiki.jp/touhoukashi/pages/4071.html
【登録タグ A-One AXEL.K S TOHO EUROBEAT VOL.21 星蓮船 キャプテン・ムラサ 幽霊客船の時空を越えた旅 曲 風雅なおと】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/touhoukashi/pages/4476.html
【登録タグ E イオシス 山本椛 抹 曲 東方フリースタイル弾ジョン 霊知の太陽信仰 ~ Nuclear Fusion 魂音泉 ytr】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
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ip_mod_tips|Tips ip_mod_tips_text|1. You can select a character in your party as the commander for battles and control him/her to fight in battles personally. ^^2. In auto-loot menu, you can let characters select equipments automaticly, also you can talk to them to tell them how to upgrade their equipments. ^^3. Companions can also read books, and you can use auto-loot to let them to select and read readable books automaticly. ^^4. You can adjust raining and snowing possibilities in Camp options. Snowing for snowlands and raining for the other lands. ^^5. During auto-sell, items in the inventory of companions which selected as the type for sell and their prices below the auto-sell price limit will be sold to all merchants in towns or the elders in villages automaticly. Specifically foods, trade goods and books will never be sold. ^^6. To quickly move members or upgrade members in party window, hold down the control key while you left click. ^^7. All parties can reinforce their ally like Lord parties and they can join in the battle directly. ^^8. If you enounter stronger enemies and leave some soldiers behind to cover your retreat or after escaping, the movement speed will be twice the normal speed for half an hour (game time), then it will return to normal. ^^9. You can turn on formations in the mod options menu. ^^10. You can order your soldiers to move to a spot by pressing and holding down the F1 key. ^^11. Horses and men move less quickly in rainy weather. ^^12. You can wait on the world map by holding down the space bar. ^^13. You can recruit new men to your party in taverns, villages, castles and towns. ^^14. You can give orders to your party while in battle. ^^15. A party with high morale moves more quickly while travelling on the map. ^^16. Wounded party members will heal faster while resting in taverns. ^^17. To quickly buy and sell items in the inventory window, hold down the control key while you left click. ^^18. You can press the Backspace key during battle to bring up the command interface. ^^19. You will pay half wages to your troops while you are staying in a town or castle. Similarly, you will pay half wages to troops you garrison in a castle. ^^20. You can leave any location instantly by pressing the tab key. ^^21. You can hold down the shift key to zoom-in while aiming at distant enemies. ^^22. You can talk to various lore characters around the world. Some might give you quests, some might just have a bit of story for you. ip_morale|Morale ip_morale_text|Morale represents the ability and willingness of the troops in a party to summon up the endurance, bravery, and discipline they need to face the stresses of battle and the march. It is not the same thing as the troops' happiness. Elite troops may grumble and whine about the hardships of campaigning -- but then stand together as one when the arrows start to fly. On the other hand, a commander who gives his men everything they want may find that they grow soft, and waiver before the enemy's charge.^^ Morale's greatest impact is on a party's behavior in battle, determining how aggressively troops engage the enemy, and how likely they are to break and run if they perceive the tide of battle turning against them. Morale also affects a party's march speed, as a less motivated party will move more slowly, as the men are not pushing themselves to their physical limit, and pause more frequently, as it waits for stragglers to catch up. Finally, a party with very low morale will start to suffer desertions.^^ Some factors that affect morale are intuitive. For example, a charismatic commander with a reputation for winning battles can infuse his or her men with a sense of confidence. Leaders who give their men well ample and varied supplies of food, and pay them on time, demonstrate that they care about their troops' welfare, and are less likely to lead them into disaster.^^ Other factors are less intuitive -- particularly those related to a party's sense of group cohesion. In a small tight-knit party, for example, men will often fight hard against daunting odds to avoid showing cowardice before their comrades-in-arms. A large party on the other hand may see its cohesion strained, as the commander has less time to supervise the men, listen to their grievances, and resolve their disputes. Frequent battles will strengthen the bonds between men, while long periods without combat will see the troops become bored and quarrelsome.^^ The morale report, accessibly by hitting the 'reports' button will give the player a sense of the factors affecting his or her men's morale. ip_economy|Economy ip_economy_text|Towns and villages in the world of A Clash of Kings need a wide variety of goods for their populations to remain healthy and productive. First in importance is food. Grain is the staple crop of the known world, but people also need fat and protein in the form of meat, fish, or cheese. It takes almost as much work to preserve meat as to produce it in the first place, so salt is also in high demand. After food comes clothing heavy wool, lighter linens, or luxurious velvet. Finally, people need the tools of their trade ironware, pottery, leatherware, and, of course, arms, armor, and horses for war.^^Most agricultural products are produced in the villages, while artisans in the towns specialize in manufactured or artisanal goods like fabrics or ironware. Also, different resources can be found in different parts of the country. Consequently, the key to prosperity in Calradia is trade -- both between the villages and the towns, and between the major towns themselves.^^When trade flows, goods will be available and affordable, the population of a center will be healthy and energetic, and migrants will flock from the nearby regions. The center will produce more, consume more, and be able to contribute more in taxes to their lords. When trade dries up, towns and villages will see their workers flee to seek work elsewhere, and economic activity will drift to a stand-still. Thus, it is in the interests of rulers to protect trade routes from the hazards of war and banditry. A smart merchant, however, may want to seek out towns which have become isolated from the rest of the land, as he or she may be able to turn a tidy profit from the resulting price imbalances.^^Because villagers usually plan to take their goods to market in towns, village markets will be rather quiet places, and villagers will buy cheap and sell dear. Serious merchants will stick to the towns to make a profit, although some parties may decide to make a quick stop in a village to acquire supplies.^^A player who wants to know about the factors affecting a region's prosperity can speak to the guildmaster of the local town. Other information can be gleaned from passers-by, although they might not know very much outside of their own particular trade. ip_courtship|Courtship ip_courtship_text|Players may wish to marry into one of the noble families. Marriage is not necessary for a player to rise in power and stature, but it does provide players with an opportunity to improve their relation with lords and establish a claim to the throne.^^Marriage requirements will be different for males and females. A male character will usually need to pursue a traditional path of courtship. He should establish a reputation in the aristocratic society, get on good terms with his bride's parents or guardians, and then woo the lady according to local custom. If a player grows impatient, he may attempt to take a shortcut -- but there will be consequences in his relations with other lords.^^A male character should keep in mind that other lords will be competing with him for the affections of the kingdom's ladies. Also, a lady's tastes are unpredictable, and a player may also find that the object of his love does not love him in return. Romance, in Westeros and Easos as elsewhere, does not always prosper. Of course, a player may resort to other, less gentlemanly means of winning a lady's heart, but again, that will have a serious impact on his reputation.^^To get started on the path of courtship, a male player should try to get involved in the social life of the aristocracy, attending feasts and tournaments. Also, wandering troubadours and poets can serve as a useful repository of information on courtship, and keep the player up to date about the latest gossip.^^Female characters can also marry -- but they should keep in mind that the society of A Clash of King is very traditional, and, as adventurers, they have chosen a very unconventional path for a woman. A female character may have to look for a while to find a lord who is open-minded enough to marry her.^^On the bright side, a female character does not have to go through the elaborate rituals of courtship, and she also may gain more from a marriage than her male counterpart. For a woman adventurer, marriage can be a quick path to power -- and an unscrupulous character may be able to use her husband as a tool of her political ambitions. ip_politics|Politics ip_politics_text|The realms of Westeros and Essos, although they represent different cultures, all adhere to the same basic political system feudalism. Feudalism is based on the relationships between individuals the oaths of loyalty given by a vassal to his or her liege. In exchange for this oath, the vassal will usually receive a fief, a parcel of land whose income will be used by the vassal to raise troops to support the liege in time of war. A liege also has an obligation to protect his vassals, and to treat them justly.^^This is how it works in theory, anyway. In practice, vassals will not always work in their factions' interests, particular as they are often quarreling with one another. Nobles have different personalities, and sometimes those personalities clash. Or, perhaps two nobles were once friends, but fell out over in the aftermath of a setback or a defeat -- or because they both were wooing the same lady. Jealousies will also surface as they vie for the favor of the king -- perhaps over newly conquered lands, or over who will be given the coveted office of marshal, the lord in charge of organizing large-scale campaigns.^^When one realm makes war on another, the political unity of the each kingdom is as important as the quality or number of its soldiers in determining the outcome. In a cohesive kingdom, nobles will join together in a large force to sweep their opponents before them. In a kingdom divided by petty quarrels, lords will fail to respond to the marshal's summons, or drift away to attend to their own business if a campaign is not going well. A faction's political cohesion will also impact warfare when campaigns are not in progress. In a divided faction, lords will be less likely to join together on raids and patrols, and come to each other's defense.^^If it seems self-defeating for nobles to bicker and quarrel when the enemy is just over the horizon, keep this in mind -- ultimately, a noble's loyalty goes not to a particular faction or culture, but to himself and to his family. If a noble fears that his faction is collapsing, or if he is being neglected by his liege, he can usually find a reason to withdraw his oath of allegiance, and change sides. Players should keep this in mind, as they may find that there are opportunities to turn discontented former enemies into allies. ip_character_backgrounds|Character Backgrounds ip_character_backgrounds_text|A player character may choose to come from a variety of social backgrounds. This choice will affect not just his or her starting skills and equipment, but also the course of his or her career as an adventurer.^^War and politics are traditionally dominated by male aristocrats. A nobleman player character may find that he is invited into this 'old boys' club' fairly quickly, but women and commoners may face a few extra hurdles on the way. If you choose to start the game as a male nobleman, you can think of it as the 'easy' setting. Starting as a noblewoman or a male commoner is somewhat more difficult, and starting as a female commoner is probably the most challenging way to begin a game.^^However, women have some starting advantages. Simply by taking up arms, a female warrior will draw attention to herself, and she may find that she can build up her reputation faster than a male. Also, it is traditionally easier for a woman to marry up the social ladder than it is for a man, and a woman may find she can gain more from a strategic marital alliance than her male counterpart.^^Finally, keep in mind that the game does not place any limits on the upward mobility of characters based on their background. Noble or common, male or female, married or unmarried -- anyone can rise to become ruler of all the world, if they are sufficiently brave, lucky, or resourceful. ip_military_campaigns|Military Campaigns ip_military_campaigns_text|When kingdoms go to war, their armies have two basic offensive options. They can try to attack villages and lay waste to the countryside, damaging their enemy's prestige and economy. Or, they can try to seize and hold castles or towns, taking territory This second option can involve long, bloody sieges, but will yield more decisive results.^^It is important to note that the realms do not field standing armies, which remain in the field as long as the ruler desires. Rather, realms are protected by feudal levies comprised of the major nobles and their individual retinues. Sometimes, these nobles launch their own private attacks into enemy territory, but the most decisive events will usually take place when the great hosts are assembled. The kingdom's marshal, a noble appointed by the king, will summon the host before the campaign and lead them out to battle. However, he should be careful not to keep them in the field too long. Otherwise, the host will begin to disintegrate, as the vassals drift off to pursue their own business, and the army will be vulnerable to a counter-attack.^^For this reason, the rhythm of wars often resemble the rhythm of a duel between two individual combatants. One side will gather its strength and seek to land a blow against the enemy's territory. If the marshal spends too little time gathering the vassals, he may not be able to do any real damage. If he spends too much time, then the campaign may end before it has even begun. A large realm will have an advantage over a smaller one, just as a brawny combatant has an edge over a smaller foe, but a realm's political cohesion can also be a factor, just as a fighter with great stamina can outlast her opponent. Sometimes, the armies of two realms will meet head on, resulting in a major battle in which both numbers and morale will decide the outcome.^^Sovereignties will have imperfect intelligence about their enemies. Attacking lords will need to frequently scout enemy territory to determine which fortresses may be vulnerable. An army defending its homeland will benefit from the alarms raised by castles and towns, which broadcast intelligence about enemy movements in the area. Such intelligence will be imprecise, however, particularly when it comes to numbers. A defending force which sets out to raise a siege or rescue a village may be able to overwhelm an unprepared attacker -- or it may miscalculate, and find that it is the one to be overwhelmed. Attackers, in turn, must be careful how far they advance into enemy territory, with aggressive marshals venturing further than cautious ones.^^Players will be expected to join in their faction's military campaign, either by joining the host, or by scouting ahead into enemy territory. Some players may find that their realm's marshal is too cautious, or too aggressive, for their tastes. In this case, they can intrigue with other lords to try to replace the marshal, or build support to become the marshal themselves.^^Most wars are of limited duration. A king who goes to war will, for the sake of honor, feel obligated to pursue the conflict for a short while. However, unless he is soundly beating his enemy. He may soon start looking for a way out of the conflict, lest he leave himself vulnerable to an attack by a third party. Rulers are keenly aware that today's ally may be tomorrow's enemy, and vice versa. ip_sea_travel|Sea Travel ip_sea_travel_text|Many locations in Westeros and Essos are only accesable by sea. To reach an island destination, or to travel from one continent to another, simply click on your desired location, and your character will find the nearest port and depart from there. ip_formations|Formations ip_formations_text|You can turn on formations in the Mod Options menu. To access the Mod Options, click the Camp menu. ip_entrenchment|Camp Entrenchment ip_entrenchment_text| When your army sets up camp for the night, you are given the option to entrench your camp site. An entrenched camp site is a temporarily fortified position using terrain and pickets as a defensive barrier. Armies composed mostly of cavalry units will get little benefit from entrenching. Armies comprised mostly of foot soldiers will find that entrenchment will give them a significant advantage over cavalry units. Soldiers very much dislike digging holes and planting pickets, so you will suffer a small morale penalty when choosing this option.^^ If you choose not to entrench your camp site, you will be at a disadvantage if attacked while camping. Your camp may be over run and plundered. Items in your inventory may be looted or destroyed in the battle. An entrenchment that has not been over run recieves the benefit of multiple ammunition reloads for the troops. A normal camp site gets no such benefit.^^ In order to entrench your position you will need tools, time, and skill. Tools can be purchased at many of the towns in Calradia, and one set must be in your inventory in order to entrench. The time required to entrench is based upon the number of soldiers in your army and your parties skill in engineering. A small band of warriors with no skill in engineering will take days to entrench a camp site. An army of 30 or more with a few points in engineering can accomplish this in just a few hours.^^ When you complete the entrenchment, a circle of pickets will surround your camp. This entrenchment will remain in place for approximately three days after leaving the entrenchment. You can leave and return to the entrenchment during this time without having to do any more digging or planting of pickets, thus avoiding any morale penalty. This makes an entrenched site an excellant base of operations for sieges or incursions into enemy territory.
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 6.00.0361 */ /* at Wed May 31 15 15 01 2006 */ /* Compiler settings for .\DecklinkInterface.idl Oicf, W1, Zp8, env=Win32 (32b run) protocol dce , ms_ext, c_ext, robust error checks allocation ref bounds_check enum stub_data VC __declspec() decoration level __declspec(uuid()), __declspec(selectany), __declspec(novtable) DECLSPEC_UUID(), MIDL_INTERFACE() */ //@@MIDL_FILE_HEADING( ) #pragma warning( disable 4049 ) /* more than 64k source lines */ /* verify that the rpcndr.h version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif #include "rpc.h" #include "rpcndr.h" #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of rpcndr.h #endif // __RPCNDR_H_VERSION__ #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __DecklinkInterface_h__ #define __DecklinkInterface_h__ #if defined(_MSC_VER) (_MSC_VER = 1020) #pragma once #endif /* Forward Declarations */ #ifndef __IDecklinkKeyer_FWD_DEFINED__ #define __IDecklinkKeyer_FWD_DEFINED__ typedef interface IDecklinkKeyer IDecklinkKeyer; #endif /* __IDecklinkKeyer_FWD_DEFINED__ */ #ifndef __IDecklinkRawDeviceControl_FWD_DEFINED__ #define __IDecklinkRawDeviceControl_FWD_DEFINED__ typedef interface IDecklinkRawDeviceControl IDecklinkRawDeviceControl; #endif /* __IDecklinkRawDeviceControl_FWD_DEFINED__ */ #ifndef __IDecklinkStatus_FWD_DEFINED__ #define __IDecklinkStatus_FWD_DEFINED__ typedef interface IDecklinkStatus IDecklinkStatus; #endif /* __IDecklinkStatus_FWD_DEFINED__ */ #ifndef __IDecklinkCaptureBanner_FWD_DEFINED__ #define __IDecklinkCaptureBanner_FWD_DEFINED__ typedef interface IDecklinkCaptureBanner IDecklinkCaptureBanner; #endif /* __IDecklinkCaptureBanner_FWD_DEFINED__ */ #ifndef __IDecklinkIOControl_FWD_DEFINED__ #define __IDecklinkIOControl_FWD_DEFINED__ typedef interface IDecklinkIOControl IDecklinkIOControl; #endif /* __IDecklinkIOControl_FWD_DEFINED__ */ #ifndef __IDecklinkMediaSample_FWD_DEFINED__ #define __IDecklinkMediaSample_FWD_DEFINED__ typedef interface IDecklinkMediaSample IDecklinkMediaSample; #endif /* __IDecklinkMediaSample_FWD_DEFINED__ */ #ifndef __IDecklinkVideoDesktop_FWD_DEFINED__ #define __IDecklinkVideoDesktop_FWD_DEFINED__ typedef interface IDecklinkVideoDesktop IDecklinkVideoDesktop; #endif /* __IDecklinkVideoDesktop_FWD_DEFINED__ */ #ifndef __IDecklinkReferenceClock_FWD_DEFINED__ #define __IDecklinkReferenceClock_FWD_DEFINED__ typedef interface IDecklinkReferenceClock IDecklinkReferenceClock; #endif /* __IDecklinkReferenceClock_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter DecklinkVideoCaptureFilter; #else typedef struct DecklinkVideoCaptureFilter DecklinkVideoCaptureFilter; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureProperties_FWD_DEFINED__ #define __DecklinkVideoCaptureProperties_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureProperties DecklinkVideoCaptureProperties; #else typedef struct DecklinkVideoCaptureProperties DecklinkVideoCaptureProperties; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureProperties_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureProperties2_FWD_DEFINED__ #define __DecklinkVideoCaptureProperties2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureProperties2 DecklinkVideoCaptureProperties2; #else typedef struct DecklinkVideoCaptureProperties2 DecklinkVideoCaptureProperties2; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureProperties2_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter DecklinkAudioCaptureFilter; #else typedef struct DecklinkAudioCaptureFilter DecklinkAudioCaptureFilter; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureProperties_FWD_DEFINED__ #define __DecklinkAudioCaptureProperties_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureProperties DecklinkAudioCaptureProperties; #else typedef struct DecklinkAudioCaptureProperties DecklinkAudioCaptureProperties; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureProperties_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureProperties2_FWD_DEFINED__ #define __DecklinkAudioCaptureProperties2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureProperties2 DecklinkAudioCaptureProperties2; #else typedef struct DecklinkAudioCaptureProperties2 DecklinkAudioCaptureProperties2; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureProperties2_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter_FWD_DEFINED__ #define __DecklinkVideoRenderFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter DecklinkVideoRenderFilter; #else typedef struct DecklinkVideoRenderFilter DecklinkVideoRenderFilter; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderProperties_FWD_DEFINED__ #define __DecklinkVideoRenderProperties_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderProperties DecklinkVideoRenderProperties; #else typedef struct DecklinkVideoRenderProperties DecklinkVideoRenderProperties; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderProperties_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter_FWD_DEFINED__ #define __DecklinkAudioRenderFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter DecklinkAudioRenderFilter; #else typedef struct DecklinkAudioRenderFilter DecklinkAudioRenderFilter; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderProperties_FWD_DEFINED__ #define __DecklinkAudioRenderProperties_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderProperties DecklinkAudioRenderProperties; #else typedef struct DecklinkAudioRenderProperties DecklinkAudioRenderProperties; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderProperties_FWD_DEFINED__ */ #ifndef __DecklinkCaptureFilter_FWD_DEFINED__ #define __DecklinkCaptureFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkCaptureFilter DecklinkCaptureFilter; #else typedef struct DecklinkCaptureFilter DecklinkCaptureFilter; #endif /* __cplusplus */ #endif /* __DecklinkCaptureFilter_FWD_DEFINED__ */ #ifndef __DecklinkRenderFilter_FWD_DEFINED__ #define __DecklinkRenderFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkRenderFilter DecklinkRenderFilter; #else typedef struct DecklinkRenderFilter DecklinkRenderFilter; #endif /* __cplusplus */ #endif /* __DecklinkRenderFilter_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter2_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter2 DecklinkVideoCaptureFilter2; #else typedef struct DecklinkVideoCaptureFilter2 DecklinkVideoCaptureFilter2; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter2_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter3_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter3_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter3 DecklinkVideoCaptureFilter3; #else typedef struct DecklinkVideoCaptureFilter3 DecklinkVideoCaptureFilter3; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter3_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter4_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter4_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter4 DecklinkVideoCaptureFilter4; #else typedef struct DecklinkVideoCaptureFilter4 DecklinkVideoCaptureFilter4; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter4_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter5_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter5_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter5 DecklinkVideoCaptureFilter5; #else typedef struct DecklinkVideoCaptureFilter5 DecklinkVideoCaptureFilter5; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter5_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter6_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter6_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter6 DecklinkVideoCaptureFilter6; #else typedef struct DecklinkVideoCaptureFilter6 DecklinkVideoCaptureFilter6; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter6_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter7_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter7_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter7 DecklinkVideoCaptureFilter7; #else typedef struct DecklinkVideoCaptureFilter7 DecklinkVideoCaptureFilter7; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter7_FWD_DEFINED__ */ #ifndef __DecklinkVideoCaptureFilter8_FWD_DEFINED__ #define __DecklinkVideoCaptureFilter8_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoCaptureFilter8 DecklinkVideoCaptureFilter8; #else typedef struct DecklinkVideoCaptureFilter8 DecklinkVideoCaptureFilter8; #endif /* __cplusplus */ #endif /* __DecklinkVideoCaptureFilter8_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter2_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter2 DecklinkAudioCaptureFilter2; #else typedef struct DecklinkAudioCaptureFilter2 DecklinkAudioCaptureFilter2; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter2_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter3_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter3_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter3 DecklinkAudioCaptureFilter3; #else typedef struct DecklinkAudioCaptureFilter3 DecklinkAudioCaptureFilter3; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter3_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter4_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter4_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter4 DecklinkAudioCaptureFilter4; #else typedef struct DecklinkAudioCaptureFilter4 DecklinkAudioCaptureFilter4; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter4_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter5_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter5_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter5 DecklinkAudioCaptureFilter5; #else typedef struct DecklinkAudioCaptureFilter5 DecklinkAudioCaptureFilter5; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter5_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter6_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter6_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter6 DecklinkAudioCaptureFilter6; #else typedef struct DecklinkAudioCaptureFilter6 DecklinkAudioCaptureFilter6; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter6_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter7_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter7_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter7 DecklinkAudioCaptureFilter7; #else typedef struct DecklinkAudioCaptureFilter7 DecklinkAudioCaptureFilter7; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter7_FWD_DEFINED__ */ #ifndef __DecklinkAudioCaptureFilter8_FWD_DEFINED__ #define __DecklinkAudioCaptureFilter8_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioCaptureFilter8 DecklinkAudioCaptureFilter8; #else typedef struct DecklinkAudioCaptureFilter8 DecklinkAudioCaptureFilter8; #endif /* __cplusplus */ #endif /* __DecklinkAudioCaptureFilter8_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter2_FWD_DEFINED__ #define __DecklinkVideoRenderFilter2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter2 DecklinkVideoRenderFilter2; #else typedef struct DecklinkVideoRenderFilter2 DecklinkVideoRenderFilter2; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter2_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter3_FWD_DEFINED__ #define __DecklinkVideoRenderFilter3_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter3 DecklinkVideoRenderFilter3; #else typedef struct DecklinkVideoRenderFilter3 DecklinkVideoRenderFilter3; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter3_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter4_FWD_DEFINED__ #define __DecklinkVideoRenderFilter4_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter4 DecklinkVideoRenderFilter4; #else typedef struct DecklinkVideoRenderFilter4 DecklinkVideoRenderFilter4; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter4_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter5_FWD_DEFINED__ #define __DecklinkVideoRenderFilter5_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter5 DecklinkVideoRenderFilter5; #else typedef struct DecklinkVideoRenderFilter5 DecklinkVideoRenderFilter5; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter5_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter6_FWD_DEFINED__ #define __DecklinkVideoRenderFilter6_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter6 DecklinkVideoRenderFilter6; #else typedef struct DecklinkVideoRenderFilter6 DecklinkVideoRenderFilter6; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter6_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter7_FWD_DEFINED__ #define __DecklinkVideoRenderFilter7_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter7 DecklinkVideoRenderFilter7; #else typedef struct DecklinkVideoRenderFilter7 DecklinkVideoRenderFilter7; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter7_FWD_DEFINED__ */ #ifndef __DecklinkVideoRenderFilter8_FWD_DEFINED__ #define __DecklinkVideoRenderFilter8_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkVideoRenderFilter8 DecklinkVideoRenderFilter8; #else typedef struct DecklinkVideoRenderFilter8 DecklinkVideoRenderFilter8; #endif /* __cplusplus */ #endif /* __DecklinkVideoRenderFilter8_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter2_FWD_DEFINED__ #define __DecklinkAudioRenderFilter2_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter2 DecklinkAudioRenderFilter2; #else typedef struct DecklinkAudioRenderFilter2 DecklinkAudioRenderFilter2; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter2_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter3_FWD_DEFINED__ #define __DecklinkAudioRenderFilter3_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter3 DecklinkAudioRenderFilter3; #else typedef struct DecklinkAudioRenderFilter3 DecklinkAudioRenderFilter3; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter3_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter4_FWD_DEFINED__ #define __DecklinkAudioRenderFilter4_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter4 DecklinkAudioRenderFilter4; #else typedef struct DecklinkAudioRenderFilter4 DecklinkAudioRenderFilter4; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter4_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter5_FWD_DEFINED__ #define __DecklinkAudioRenderFilter5_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter5 DecklinkAudioRenderFilter5; #else typedef struct DecklinkAudioRenderFilter5 DecklinkAudioRenderFilter5; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter5_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter6_FWD_DEFINED__ #define __DecklinkAudioRenderFilter6_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter6 DecklinkAudioRenderFilter6; #else typedef struct DecklinkAudioRenderFilter6 DecklinkAudioRenderFilter6; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter6_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter7_FWD_DEFINED__ #define __DecklinkAudioRenderFilter7_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter7 DecklinkAudioRenderFilter7; #else typedef struct DecklinkAudioRenderFilter7 DecklinkAudioRenderFilter7; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter7_FWD_DEFINED__ */ #ifndef __DecklinkAudioRenderFilter8_FWD_DEFINED__ #define __DecklinkAudioRenderFilter8_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkAudioRenderFilter8 DecklinkAudioRenderFilter8; #else typedef struct DecklinkAudioRenderFilter8 DecklinkAudioRenderFilter8; #endif /* __cplusplus */ #endif /* __DecklinkAudioRenderFilter8_FWD_DEFINED__ */ #ifndef __DecklinkUpsampleFilter_FWD_DEFINED__ #define __DecklinkUpsampleFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkUpsampleFilter DecklinkUpsampleFilter; #else typedef struct DecklinkUpsampleFilter DecklinkUpsampleFilter; #endif /* __cplusplus */ #endif /* __DecklinkUpsampleFilter_FWD_DEFINED__ */ #ifndef __DecklinkEffectsFilter_FWD_DEFINED__ #define __DecklinkEffectsFilter_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkEffectsFilter DecklinkEffectsFilter; #else typedef struct DecklinkEffectsFilter DecklinkEffectsFilter; #endif /* __cplusplus */ #endif /* __DecklinkEffectsFilter_FWD_DEFINED__ */ #ifndef __DecklinkEffectsProperties_FWD_DEFINED__ #define __DecklinkEffectsProperties_FWD_DEFINED__ #ifdef __cplusplus typedef class DecklinkEffectsProperties DecklinkEffectsProperties; #else typedef struct DecklinkEffectsProperties DecklinkEffectsProperties; #endif /* __cplusplus */ #endif /* __DecklinkEffectsProperties_FWD_DEFINED__ */ #ifndef __MEDIASUBTYPE_V210_FWD_DEFINED__ #define __MEDIASUBTYPE_V210_FWD_DEFINED__ typedef interface MEDIASUBTYPE_V210 MEDIASUBTYPE_V210; #endif /* __MEDIASUBTYPE_V210_FWD_DEFINED__ */ #ifndef __MEDIASUBTYPE_v210a_FWD_DEFINED__ #define __MEDIASUBTYPE_v210a_FWD_DEFINED__ typedef interface MEDIASUBTYPE_v210a MEDIASUBTYPE_v210a; #endif /* __MEDIASUBTYPE_v210a_FWD_DEFINED__ */ #ifndef __MEDIASUBTYPE_r210_FWD_DEFINED__ #define __MEDIASUBTYPE_r210_FWD_DEFINED__ typedef interface MEDIASUBTYPE_r210 MEDIASUBTYPE_r210; #endif /* __MEDIASUBTYPE_r210_FWD_DEFINED__ */ #ifndef __MEDIASUBTYPE_HDYC_FWD_DEFINED__ #define __MEDIASUBTYPE_HDYC_FWD_DEFINED__ typedef interface MEDIASUBTYPE_HDYC MEDIASUBTYPE_HDYC; #endif /* __MEDIASUBTYPE_HDYC_FWD_DEFINED__ */ /* header files for imported files */ #include "unknwn.h" #include "strmif.h" #ifdef __cplusplus extern "C"{ #endif void * __RPC_USER MIDL_user_allocate(size_t); void __RPC_USER MIDL_user_free( void * ); #ifndef __IDecklinkKeyer_INTERFACE_DEFINED__ #define __IDecklinkKeyer_INTERFACE_DEFINED__ /* interface IDecklinkKeyer */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkKeyer; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("9D63ADFC-8D1A-451D-958E-12FA4B1EFD2F") IDecklinkKeyer public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE set_AlphaBlendModeOn( /* [in] */ UINT isExternalKey) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE set_AlphaBlendModeOff( void) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE set_AlphaLevel( /* [in] */ UINT alphaLevel) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE set_AlphaAutoBlendSettings( /* [in] */ UINT rampFrames, /* [in] */ UINT onFrames, /* [in] */ UINT offFrames, /* [in] */ UINT blendProcessRepeats) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE do_AlphaRampOn( /* [in] */ UINT framesDuration) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE do_AlphaRampOff( /* [in] */ UINT framesDuration) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE get_DeviceSupportsKeying( void) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE get_DeviceSupportsExternalKeying( void) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE set_DefaultTimebase( /* [in] */ long Timebase) = 0; }; #else /* C style interface */ typedef struct IDecklinkKeyerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkKeyer * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkKeyer * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkKeyer * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *set_AlphaBlendModeOn )( IDecklinkKeyer * This, /* [in] */ UINT isExternalKey); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *set_AlphaBlendModeOff )( IDecklinkKeyer * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *set_AlphaLevel )( IDecklinkKeyer * This, /* [in] */ UINT alphaLevel); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *set_AlphaAutoBlendSettings )( IDecklinkKeyer * This, /* [in] */ UINT rampFrames, /* [in] */ UINT onFrames, /* [in] */ UINT offFrames, /* [in] */ UINT blendProcessRepeats); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *do_AlphaRampOn )( IDecklinkKeyer * This, /* [in] */ UINT framesDuration); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *do_AlphaRampOff )( IDecklinkKeyer * This, /* [in] */ UINT framesDuration); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *get_DeviceSupportsKeying )( IDecklinkKeyer * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *get_DeviceSupportsExternalKeying )( IDecklinkKeyer * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *set_DefaultTimebase )( IDecklinkKeyer * This, /* [in] */ long Timebase); END_INTERFACE } IDecklinkKeyerVtbl; interface IDecklinkKeyer { CONST_VTBL struct IDecklinkKeyerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkKeyer_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkKeyer_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkKeyer_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkKeyer_set_AlphaBlendModeOn(This,isExternalKey)\ (This)- lpVtbl - set_AlphaBlendModeOn(This,isExternalKey) #define IDecklinkKeyer_set_AlphaBlendModeOff(This)\ (This)- lpVtbl - set_AlphaBlendModeOff(This) #define IDecklinkKeyer_set_AlphaLevel(This,alphaLevel)\ (This)- lpVtbl - set_AlphaLevel(This,alphaLevel) #define IDecklinkKeyer_set_AlphaAutoBlendSettings(This,rampFrames,onFrames,offFrames,blendProcessRepeats)\ (This)- lpVtbl - set_AlphaAutoBlendSettings(This,rampFrames,onFrames,offFrames,blendProcessRepeats) #define IDecklinkKeyer_do_AlphaRampOn(This,framesDuration)\ (This)- lpVtbl - do_AlphaRampOn(This,framesDuration) #define IDecklinkKeyer_do_AlphaRampOff(This,framesDuration)\ (This)- lpVtbl - do_AlphaRampOff(This,framesDuration) #define IDecklinkKeyer_get_DeviceSupportsKeying(This)\ (This)- lpVtbl - get_DeviceSupportsKeying(This) #define IDecklinkKeyer_get_DeviceSupportsExternalKeying(This)\ (This)- lpVtbl - get_DeviceSupportsExternalKeying(This) #define IDecklinkKeyer_set_DefaultTimebase(This,Timebase)\ (This)- lpVtbl - set_DefaultTimebase(This,Timebase) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_set_AlphaBlendModeOn_Proxy( IDecklinkKeyer * This, /* [in] */ UINT isExternalKey); void __RPC_STUB IDecklinkKeyer_set_AlphaBlendModeOn_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_set_AlphaBlendModeOff_Proxy( IDecklinkKeyer * This); void __RPC_STUB IDecklinkKeyer_set_AlphaBlendModeOff_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_set_AlphaLevel_Proxy( IDecklinkKeyer * This, /* [in] */ UINT alphaLevel); void __RPC_STUB IDecklinkKeyer_set_AlphaLevel_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_set_AlphaAutoBlendSettings_Proxy( IDecklinkKeyer * This, /* [in] */ UINT rampFrames, /* [in] */ UINT onFrames, /* [in] */ UINT offFrames, /* [in] */ UINT blendProcessRepeats); void __RPC_STUB IDecklinkKeyer_set_AlphaAutoBlendSettings_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_do_AlphaRampOn_Proxy( IDecklinkKeyer * This, /* [in] */ UINT framesDuration); void __RPC_STUB IDecklinkKeyer_do_AlphaRampOn_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_do_AlphaRampOff_Proxy( IDecklinkKeyer * This, /* [in] */ UINT framesDuration); void __RPC_STUB IDecklinkKeyer_do_AlphaRampOff_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_get_DeviceSupportsKeying_Proxy( IDecklinkKeyer * This); void __RPC_STUB IDecklinkKeyer_get_DeviceSupportsKeying_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_get_DeviceSupportsExternalKeying_Proxy( IDecklinkKeyer * This); void __RPC_STUB IDecklinkKeyer_get_DeviceSupportsExternalKeying_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkKeyer_set_DefaultTimebase_Proxy( IDecklinkKeyer * This, /* [in] */ long Timebase); void __RPC_STUB IDecklinkKeyer_set_DefaultTimebase_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkKeyer_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_DecklinkInterface_0386 */ /* [local] */ struct DecklinkRawCommandAsync { byte *command; UINT lenCommand; long asyncResult; byte *response; UINT lenResponse; long commandComplete; } ; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0386_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0386_v0_0_s_ifspec; #ifndef __IDecklinkRawDeviceControl_INTERFACE_DEFINED__ #define __IDecklinkRawDeviceControl_INTERFACE_DEFINED__ /* interface IDecklinkRawDeviceControl */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkRawDeviceControl; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("72D62DE6-010F-48e6-A251-78CA285BDFE0") IDecklinkRawDeviceControl public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SendRawCommandSync( /* [in] */ const byte *command, /* [in] */ UINT lenCommand, /* [out][in] */ byte *response, /* [out][in] */ UINT *lenResponse) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SendRawCommandAsync( /* [out][in] */ struct DecklinkRawCommandAsync *args) = 0; }; #else /* C style interface */ typedef struct IDecklinkRawDeviceControlVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkRawDeviceControl * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkRawDeviceControl * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkRawDeviceControl * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SendRawCommandSync )( IDecklinkRawDeviceControl * This, /* [in] */ const byte *command, /* [in] */ UINT lenCommand, /* [out][in] */ byte *response, /* [out][in] */ UINT *lenResponse); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SendRawCommandAsync )( IDecklinkRawDeviceControl * This, /* [out][in] */ struct DecklinkRawCommandAsync *args); END_INTERFACE } IDecklinkRawDeviceControlVtbl; interface IDecklinkRawDeviceControl { CONST_VTBL struct IDecklinkRawDeviceControlVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkRawDeviceControl_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkRawDeviceControl_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkRawDeviceControl_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkRawDeviceControl_SendRawCommandSync(This,command,lenCommand,response,lenResponse)\ (This)- lpVtbl - SendRawCommandSync(This,command,lenCommand,response,lenResponse) #define IDecklinkRawDeviceControl_SendRawCommandAsync(This,args)\ (This)- lpVtbl - SendRawCommandAsync(This,args) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkRawDeviceControl_SendRawCommandSync_Proxy( IDecklinkRawDeviceControl * This, /* [in] */ const byte *command, /* [in] */ UINT lenCommand, /* [out][in] */ byte *response, /* [out][in] */ UINT *lenResponse); void __RPC_STUB IDecklinkRawDeviceControl_SendRawCommandSync_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkRawDeviceControl_SendRawCommandAsync_Proxy( IDecklinkRawDeviceControl * This, /* [out][in] */ struct DecklinkRawCommandAsync *args); void __RPC_STUB IDecklinkRawDeviceControl_SendRawCommandAsync_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkRawDeviceControl_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_DecklinkInterface_0387 */ /* [local] */ typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0387_0001 {DECKLINK_INPUT_NONE= 0, DECKLINK_INPUT_PRESENT= DECKLINK_INPUT_NONE + 1, DECKLINK_INPUT_MAX= DECKLINK_INPUT_PRESENT + 1 } DECKLINK_INPUT; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0387_0002 {DECKLINK_GENLOCK_NOTSUPPORTED= 0, DECKLINK_GENLOCK_NOTCONNECTED= DECKLINK_GENLOCK_NOTSUPPORTED + 1, DECKLINK_GENLOCK_LOCKED= DECKLINK_GENLOCK_NOTCONNECTED + 1, DECKLINK_GENLOCK_NOTLOCKED= DECKLINK_GENLOCK_LOCKED + 1, DECKLINK_GENLOCK_MAX= DECKLINK_GENLOCK_NOTLOCKED + 1 } DECKLINK_GENLOCK; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0387_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0387_v0_0_s_ifspec; #ifndef __IDecklinkStatus_INTERFACE_DEFINED__ #define __IDecklinkStatus_INTERFACE_DEFINED__ /* interface IDecklinkStatus */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkStatus; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("15BE165D-BFF5-47f8-8E71-DE4657ABEBE5") IDecklinkStatus public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetVideoInputStatus( /* [out] */ int *videoStatus, /* [out] */ int *genlockStatus) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE RegisterVideoStatusChangeEvent( /* [in] */ unsigned long event) = 0; }; #else /* C style interface */ typedef struct IDecklinkStatusVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkStatus * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkStatus * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkStatus * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetVideoInputStatus )( IDecklinkStatus * This, /* [out] */ int *videoStatus, /* [out] */ int *genlockStatus); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *RegisterVideoStatusChangeEvent )( IDecklinkStatus * This, /* [in] */ unsigned long event); END_INTERFACE } IDecklinkStatusVtbl; interface IDecklinkStatus { CONST_VTBL struct IDecklinkStatusVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkStatus_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkStatus_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkStatus_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkStatus_GetVideoInputStatus(This,videoStatus,genlockStatus)\ (This)- lpVtbl - GetVideoInputStatus(This,videoStatus,genlockStatus) #define IDecklinkStatus_RegisterVideoStatusChangeEvent(This,event)\ (This)- lpVtbl - RegisterVideoStatusChangeEvent(This,event) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkStatus_GetVideoInputStatus_Proxy( IDecklinkStatus * This, /* [out] */ int *videoStatus, /* [out] */ int *genlockStatus); void __RPC_STUB IDecklinkStatus_GetVideoInputStatus_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkStatus_RegisterVideoStatusChangeEvent_Proxy( IDecklinkStatus * This, /* [in] */ unsigned long event); void __RPC_STUB IDecklinkStatus_RegisterVideoStatusChangeEvent_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkStatus_INTERFACE_DEFINED__ */ #ifndef __IDecklinkCaptureBanner_INTERFACE_DEFINED__ #define __IDecklinkCaptureBanner_INTERFACE_DEFINED__ /* interface IDecklinkCaptureBanner */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkCaptureBanner; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("26D02C91-B25F-40ff-9B39-63B3FABCC518") IDecklinkCaptureBanner public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetNoInputFrame( /* [out] */ byte **frame) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE BlackVideo( /* [in] */ byte *bmih, /* [in] */ byte *frame) = 0; }; #else /* C style interface */ typedef struct IDecklinkCaptureBannerVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkCaptureBanner * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkCaptureBanner * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkCaptureBanner * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetNoInputFrame )( IDecklinkCaptureBanner * This, /* [out] */ byte **frame); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *BlackVideo )( IDecklinkCaptureBanner * This, /* [in] */ byte *bmih, /* [in] */ byte *frame); END_INTERFACE } IDecklinkCaptureBannerVtbl; interface IDecklinkCaptureBanner { CONST_VTBL struct IDecklinkCaptureBannerVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkCaptureBanner_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkCaptureBanner_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkCaptureBanner_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkCaptureBanner_GetNoInputFrame(This,frame)\ (This)- lpVtbl - GetNoInputFrame(This,frame) #define IDecklinkCaptureBanner_BlackVideo(This,bmih,frame)\ (This)- lpVtbl - BlackVideo(This,bmih,frame) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkCaptureBanner_GetNoInputFrame_Proxy( IDecklinkCaptureBanner * This, /* [out] */ byte **frame); void __RPC_STUB IDecklinkCaptureBanner_GetNoInputFrame_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkCaptureBanner_BlackVideo_Proxy( IDecklinkCaptureBanner * This, /* [in] */ byte *bmih, /* [in] */ byte *frame); void __RPC_STUB IDecklinkCaptureBanner_BlackVideo_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkCaptureBanner_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_DecklinkInterface_0389 */ /* [local] */ typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0001 {DECKLINK_BLACKINCAPTURE_NONE= 0, DECKLINK_BLACKINCAPTURE_DIGITAL= DECKLINK_BLACKINCAPTURE_NONE + 1, DECKLINK_BLACKINCAPTURE_ANALOGUE= DECKLINK_BLACKINCAPTURE_DIGITAL + 1, DECKLINK_BLACKINCAPTURE_MAX= DECKLINK_BLACKINCAPTURE_ANALOGUE + 1 } DECKLINK_BLACKINCAPTURE; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0002 {DECKLINK_HDDOWNCONVERSION_OFF= 0, DECKLINK_HDDOWNCONVERSION_LB16X9= DECKLINK_HDDOWNCONVERSION_OFF + 1, DECKLINK_HDDOWNCONVERSION_ANA= DECKLINK_HDDOWNCONVERSION_LB16X9 + 1, DECKLINK_HDDOWNCONVERSION_CENTER= DECKLINK_HDDOWNCONVERSION_ANA + 1, DECKLINK_HDDOWNCONVERSION_MAX= DECKLINK_HDDOWNCONVERSION_CENTER + 1 } DECKLINK_HDDOWNCONVERSION; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0003 {DECKLINK_AUDIOINPUTSOURCE_SDI= 0, DECKLINK_AUDIOINPUTSOURCE_AESEBU= DECKLINK_AUDIOINPUTSOURCE_SDI + 1, DECKLINK_AUDIOINPUTSOURCE_ANALOGUE= DECKLINK_AUDIOINPUTSOURCE_AESEBU + 1, DECKLINK_AUDIOINPUTSOURCE_MAX= DECKLINK_AUDIOINPUTSOURCE_ANALOGUE + 1 } DECKLINK_AUDIOINPUTSOURCE; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0004 {DECKLINK_IOFEATURES_SUPPORTSINTERNALKEY= 1 4, DECKLINK_IOFEATURES_SUPPORTSEXTERNALKEY= 1 5, DECKLINK_IOFEATURES_HASCOMPONENTVIDEOOUTPUT= 1 6, DECKLINK_IOFEATURES_HASCOMPOSITEVIDEOOUTPUT= 1 7, DECKLINK_IOFEATURES_HASDIGITALVIDEOOUTPUT= 1 8, DECKLINK_IOFEATURES_HASDVIVIDEOOUTPUT= 1 9, DECKLINK_IOFEATURES_HASCOMPONENTVIDEOINPUT= 1 10, DECKLINK_IOFEATURES_HASCOMPOSITEVIDEOINPUT= 1 11, DECKLINK_IOFEATURES_HASDIGITALVIDEOINPUT= 1 12, DECKLINK_IOFEATURES_HASDUALLINKOUTPUT= 1 13, DECKLINK_IOFEATURES_HASDUALLINKINPUT= 1 14, DECKLINK_IOFEATURES_SUPPORTSHD= 1 15, DECKLINK_IOFEATURES_SUPPORTS2KOUTPUT= 1 16, DECKLINK_IOFEATURES_SUPPORTSHDDOWNCONVERSION= 1 17, DECKLINK_IOFEATURES_HASAESAUDIOINPUT= 1 18, DECKLINK_IOFEATURES_HASANALOGUEAUDIOINPUT= 1 19, DECKLINK_IOFEATURES_HASSVIDEOINPUT= 1 20, DECKLINK_IOFEATURES_HASSVIDEOOUTPUT= 1 21, DECKLINK_IOFEATURES_SUPPORTSMULTICAMERAINPUT= 1 22, DECKLINK_IOFEATURES_MAX= DECKLINK_IOFEATURES_SUPPORTSMULTICAMERAINPUT + 1 } DECKLINK_IOFEATURES; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0005 {DECKLINK_TIMECODESOURCE_VITC= 0, DECKLINK_TIMECODESOURCE_HANC= DECKLINK_TIMECODESOURCE_VITC + 1, DECKLINK_TIMECODESOURCE_MAX= DECKLINK_TIMECODESOURCE_HANC + 1 } DECKLINK_TIMECODESOURCE; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0006 {DECKLINK_VIDEOINPUT_SDI= 0, DECKLINK_VIDEOINPUT_COMPONENT= DECKLINK_VIDEOINPUT_SDI + 1, DECKLINK_VIDEOINPUT_COMPOSITE= DECKLINK_VIDEOINPUT_COMPONENT + 1, DECKLINK_VIDEOINPUT_SVIDEO= DECKLINK_VIDEOINPUT_COMPOSITE + 1, DECKLINK_VIDEOINPUT_MAX= DECKLINK_VIDEOINPUT_SVIDEO + 1 } DECKLINK_VIDEOINPUT; typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0389_0007 {DECKLINK_VIDEOOUTPUT_COMPONENT= 0, DECKLINK_VIDEOOUTPUT_COMPOSITE= DECKLINK_VIDEOOUTPUT_COMPONENT + 1, DECKLINK_VIDEOOUTPUT_SVIDEO= DECKLINK_VIDEOOUTPUT_COMPOSITE + 1, DECKLINK_VIDEOOUTPUT_MAX= DECKLINK_VIDEOOUTPUT_SVIDEO + 1 } DECKLINK_VIDEOOUTPUT; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0389_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0389_v0_0_s_ifspec; #ifndef __IDecklinkIOControl_INTERFACE_DEFINED__ #define __IDecklinkIOControl_INTERFACE_DEFINED__ /* interface IDecklinkIOControl */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkIOControl; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("60F58A81-A387-4922-AAAC-998BD9FBE1AA") IDecklinkIOControl public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetIOFeatures( /* [out] */ unsigned long *features) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetAnalogueOutput( /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetVideoInput( /* [in] */ BOOL inputIsDigital, /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetDualLinkOutput( /* [in] */ BOOL enableDualLinkOutput) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetSingleFieldOutputForSynchronousFrames( /* [in] */ BOOL singleFieldOutput) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetHDTVPulldownOnOutput( /* [in] */ BOOL enableHDTV32PulldownOnOutput) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetBlackToDeckInCapture( /* [in] */ unsigned long blackToDeckSetting) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetAFrameReference( /* [in] */ unsigned long aFrameReference) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetCaptureVANCLines( /* [in] */ unsigned long vancLine1, /* [in] */ unsigned long vancLine2, /* [in] */ unsigned long vancLine3) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetVideoOutputDownconversionMode( /* [in] */ unsigned long downconversionMode) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetAudioInputSource( /* [in] */ unsigned long audioInputSource) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetGenlockTiming( /* [in] */ int timingOffset) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetVideoOutputDownconversionMode2( /* [in] */ unsigned long downconversionMode, /* [in] */ unsigned long downconvertToAnalogOutput) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetCaptureTimecodeSource( /* [in] */ unsigned long timecodeSource) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetVideoInput2( /* [in] */ unsigned long videoSource, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE) = 0; virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetAnalogueOutput2( /* [in] */ unsigned long videoOutput, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE) = 0; }; #else /* C style interface */ typedef struct IDecklinkIOControlVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkIOControl * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkIOControl * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkIOControl * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetIOFeatures )( IDecklinkIOControl * This, /* [out] */ unsigned long *features); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetAnalogueOutput )( IDecklinkIOControl * This, /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetVideoInput )( IDecklinkIOControl * This, /* [in] */ BOOL inputIsDigital, /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetDualLinkOutput )( IDecklinkIOControl * This, /* [in] */ BOOL enableDualLinkOutput); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetSingleFieldOutputForSynchronousFrames )( IDecklinkIOControl * This, /* [in] */ BOOL singleFieldOutput); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetHDTVPulldownOnOutput )( IDecklinkIOControl * This, /* [in] */ BOOL enableHDTV32PulldownOnOutput); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetBlackToDeckInCapture )( IDecklinkIOControl * This, /* [in] */ unsigned long blackToDeckSetting); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetAFrameReference )( IDecklinkIOControl * This, /* [in] */ unsigned long aFrameReference); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetCaptureVANCLines )( IDecklinkIOControl * This, /* [in] */ unsigned long vancLine1, /* [in] */ unsigned long vancLine2, /* [in] */ unsigned long vancLine3); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetVideoOutputDownconversionMode )( IDecklinkIOControl * This, /* [in] */ unsigned long downconversionMode); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetAudioInputSource )( IDecklinkIOControl * This, /* [in] */ unsigned long audioInputSource); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetGenlockTiming )( IDecklinkIOControl * This, /* [in] */ int timingOffset); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetVideoOutputDownconversionMode2 )( IDecklinkIOControl * This, /* [in] */ unsigned long downconversionMode, /* [in] */ unsigned long downconvertToAnalogOutput); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetCaptureTimecodeSource )( IDecklinkIOControl * This, /* [in] */ unsigned long timecodeSource); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetVideoInput2 )( IDecklinkIOControl * This, /* [in] */ unsigned long videoSource, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetAnalogueOutput2 )( IDecklinkIOControl * This, /* [in] */ unsigned long videoOutput, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE); END_INTERFACE } IDecklinkIOControlVtbl; interface IDecklinkIOControl { CONST_VTBL struct IDecklinkIOControlVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkIOControl_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkIOControl_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkIOControl_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkIOControl_GetIOFeatures(This,features)\ (This)- lpVtbl - GetIOFeatures(This,features) #define IDecklinkIOControl_SetAnalogueOutput(This,isComponent,setupIs75)\ (This)- lpVtbl - SetAnalogueOutput(This,isComponent,setupIs75) #define IDecklinkIOControl_SetVideoInput(This,inputIsDigital,isComponent,setupIs75)\ (This)- lpVtbl - SetVideoInput(This,inputIsDigital,isComponent,setupIs75) #define IDecklinkIOControl_SetDualLinkOutput(This,enableDualLinkOutput)\ (This)- lpVtbl - SetDualLinkOutput(This,enableDualLinkOutput) #define IDecklinkIOControl_SetSingleFieldOutputForSynchronousFrames(This,singleFieldOutput)\ (This)- lpVtbl - SetSingleFieldOutputForSynchronousFrames(This,singleFieldOutput) #define IDecklinkIOControl_SetHDTVPulldownOnOutput(This,enableHDTV32PulldownOnOutput)\ (This)- lpVtbl - SetHDTVPulldownOnOutput(This,enableHDTV32PulldownOnOutput) #define IDecklinkIOControl_SetBlackToDeckInCapture(This,blackToDeckSetting)\ (This)- lpVtbl - SetBlackToDeckInCapture(This,blackToDeckSetting) #define IDecklinkIOControl_SetAFrameReference(This,aFrameReference)\ (This)- lpVtbl - SetAFrameReference(This,aFrameReference) #define IDecklinkIOControl_SetCaptureVANCLines(This,vancLine1,vancLine2,vancLine3)\ (This)- lpVtbl - SetCaptureVANCLines(This,vancLine1,vancLine2,vancLine3) #define IDecklinkIOControl_SetVideoOutputDownconversionMode(This,downconversionMode)\ (This)- lpVtbl - SetVideoOutputDownconversionMode(This,downconversionMode) #define IDecklinkIOControl_SetAudioInputSource(This,audioInputSource)\ (This)- lpVtbl - SetAudioInputSource(This,audioInputSource) #define IDecklinkIOControl_SetGenlockTiming(This,timingOffset)\ (This)- lpVtbl - SetGenlockTiming(This,timingOffset) #define IDecklinkIOControl_SetVideoOutputDownconversionMode2(This,downconversionMode,downconvertToAnalogOutput)\ (This)- lpVtbl - SetVideoOutputDownconversionMode2(This,downconversionMode,downconvertToAnalogOutput) #define IDecklinkIOControl_SetCaptureTimecodeSource(This,timecodeSource)\ (This)- lpVtbl - SetCaptureTimecodeSource(This,timecodeSource) #define IDecklinkIOControl_SetVideoInput2(This,videoSource,setupIs75,componentLevelsSMPTE)\ (This)- lpVtbl - SetVideoInput2(This,videoSource,setupIs75,componentLevelsSMPTE) #define IDecklinkIOControl_SetAnalogueOutput2(This,videoOutput,setupIs75,componentLevelsSMPTE)\ (This)- lpVtbl - SetAnalogueOutput2(This,videoOutput,setupIs75,componentLevelsSMPTE) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_GetIOFeatures_Proxy( IDecklinkIOControl * This, /* [out] */ unsigned long *features); void __RPC_STUB IDecklinkIOControl_GetIOFeatures_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetAnalogueOutput_Proxy( IDecklinkIOControl * This, /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75); void __RPC_STUB IDecklinkIOControl_SetAnalogueOutput_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetVideoInput_Proxy( IDecklinkIOControl * This, /* [in] */ BOOL inputIsDigital, /* [in] */ BOOL isComponent, /* [in] */ BOOL setupIs75); void __RPC_STUB IDecklinkIOControl_SetVideoInput_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetDualLinkOutput_Proxy( IDecklinkIOControl * This, /* [in] */ BOOL enableDualLinkOutput); void __RPC_STUB IDecklinkIOControl_SetDualLinkOutput_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetSingleFieldOutputForSynchronousFrames_Proxy( IDecklinkIOControl * This, /* [in] */ BOOL singleFieldOutput); void __RPC_STUB IDecklinkIOControl_SetSingleFieldOutputForSynchronousFrames_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetHDTVPulldownOnOutput_Proxy( IDecklinkIOControl * This, /* [in] */ BOOL enableHDTV32PulldownOnOutput); void __RPC_STUB IDecklinkIOControl_SetHDTVPulldownOnOutput_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetBlackToDeckInCapture_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long blackToDeckSetting); void __RPC_STUB IDecklinkIOControl_SetBlackToDeckInCapture_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetAFrameReference_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long aFrameReference); void __RPC_STUB IDecklinkIOControl_SetAFrameReference_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetCaptureVANCLines_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long vancLine1, /* [in] */ unsigned long vancLine2, /* [in] */ unsigned long vancLine3); void __RPC_STUB IDecklinkIOControl_SetCaptureVANCLines_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetVideoOutputDownconversionMode_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long downconversionMode); void __RPC_STUB IDecklinkIOControl_SetVideoOutputDownconversionMode_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetAudioInputSource_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long audioInputSource); void __RPC_STUB IDecklinkIOControl_SetAudioInputSource_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetGenlockTiming_Proxy( IDecklinkIOControl * This, /* [in] */ int timingOffset); void __RPC_STUB IDecklinkIOControl_SetGenlockTiming_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetVideoOutputDownconversionMode2_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long downconversionMode, /* [in] */ unsigned long downconvertToAnalogOutput); void __RPC_STUB IDecklinkIOControl_SetVideoOutputDownconversionMode2_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetCaptureTimecodeSource_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long timecodeSource); void __RPC_STUB IDecklinkIOControl_SetCaptureTimecodeSource_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetVideoInput2_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long videoSource, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE); void __RPC_STUB IDecklinkIOControl_SetVideoInput2_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkIOControl_SetAnalogueOutput2_Proxy( IDecklinkIOControl * This, /* [in] */ unsigned long videoOutput, /* [in] */ BOOL setupIs75, /* [in] */ BOOL componentLevelsSMPTE); void __RPC_STUB IDecklinkIOControl_SetAnalogueOutput2_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkIOControl_INTERFACE_DEFINED__ */ #ifndef __IDecklinkMediaSample_INTERFACE_DEFINED__ #define __IDecklinkMediaSample_INTERFACE_DEFINED__ /* interface IDecklinkMediaSample */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkMediaSample; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("4CAEF6E0-714A-4b4c-902D-BC53AAB2C423") IDecklinkMediaSample public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE GetVANCBuffer( /* [out] */ byte **ppBuffer) = 0; }; #else /* C style interface */ typedef struct IDecklinkMediaSampleVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkMediaSample * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkMediaSample * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkMediaSample * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *GetVANCBuffer )( IDecklinkMediaSample * This, /* [out] */ byte **ppBuffer); END_INTERFACE } IDecklinkMediaSampleVtbl; interface IDecklinkMediaSample { CONST_VTBL struct IDecklinkMediaSampleVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkMediaSample_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkMediaSample_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkMediaSample_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkMediaSample_GetVANCBuffer(This,ppBuffer)\ (This)- lpVtbl - GetVANCBuffer(This,ppBuffer) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkMediaSample_GetVANCBuffer_Proxy( IDecklinkMediaSample * This, /* [out] */ byte **ppBuffer); void __RPC_STUB IDecklinkMediaSample_GetVANCBuffer_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkMediaSample_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_DecklinkInterface_0391 */ /* [local] */ typedef /* [public][v1_enum] */ enum __MIDL___MIDL_itf_DecklinkInterface_0391_0001 {DECKLINK_VIDEODESKTOPMODE_DESKTOP= 0, DECKLINK_VIDEODESKTOPMODE_LASTFRAME= DECKLINK_VIDEODESKTOPMODE_DESKTOP + 1, DECKLINK_VIDEODESKTOPMODE_BLACK= DECKLINK_VIDEODESKTOPMODE_LASTFRAME + 1, DECKLINK_VIDEODESKTOPMODE_MAX= DECKLINK_VIDEODESKTOPMODE_BLACK + 1 } DECKLINK_VIDEODESKTOPMODE; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0391_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_DecklinkInterface_0391_v0_0_s_ifspec; #ifndef __IDecklinkVideoDesktop_INTERFACE_DEFINED__ #define __IDecklinkVideoDesktop_INTERFACE_DEFINED__ /* interface IDecklinkVideoDesktop */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkVideoDesktop; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("A45C974C-5D26-462f-B5F1-88AA1EFFFF63") IDecklinkVideoDesktop public IUnknown { public virtual /* [helpstring] */ HRESULT STDMETHODCALLTYPE SetVideoDesktopMode( /* [in] */ unsigned long mode) = 0; }; #else /* C style interface */ typedef struct IDecklinkVideoDesktopVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkVideoDesktop * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkVideoDesktop * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkVideoDesktop * This); /* [helpstring] */ HRESULT ( STDMETHODCALLTYPE *SetVideoDesktopMode )( IDecklinkVideoDesktop * This, /* [in] */ unsigned long mode); END_INTERFACE } IDecklinkVideoDesktopVtbl; interface IDecklinkVideoDesktop { CONST_VTBL struct IDecklinkVideoDesktopVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkVideoDesktop_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkVideoDesktop_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkVideoDesktop_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkVideoDesktop_SetVideoDesktopMode(This,mode)\ (This)- lpVtbl - SetVideoDesktopMode(This,mode) #endif /* COBJMACROS */ #endif /* C style interface */ /* [helpstring] */ HRESULT STDMETHODCALLTYPE IDecklinkVideoDesktop_SetVideoDesktopMode_Proxy( IDecklinkVideoDesktop * This, /* [in] */ unsigned long mode); void __RPC_STUB IDecklinkVideoDesktop_SetVideoDesktopMode_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkVideoDesktop_INTERFACE_DEFINED__ */ #ifndef __IDecklinkReferenceClock_INTERFACE_DEFINED__ #define __IDecklinkReferenceClock_INTERFACE_DEFINED__ /* interface IDecklinkReferenceClock */ /* [helpstring][uuid][object] */ EXTERN_C const IID IID_IDecklinkReferenceClock; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("E2ED66BF-C926-42c0-84BB-9A830F805DDB") IDecklinkReferenceClock public IUnknown { public virtual HRESULT STDMETHODCALLTYPE GetFrameTime( /* [out] */ REFERENCE_TIME *rtFrame) = 0; }; #else /* C style interface */ typedef struct IDecklinkReferenceClockVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( IDecklinkReferenceClock * This, /* [in] */ REFIID riid, /* [iid_is][out] */ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( IDecklinkReferenceClock * This); ULONG ( STDMETHODCALLTYPE *Release )( IDecklinkReferenceClock * This); HRESULT ( STDMETHODCALLTYPE *GetFrameTime )( IDecklinkReferenceClock * This, /* [out] */ REFERENCE_TIME *rtFrame); END_INTERFACE } IDecklinkReferenceClockVtbl; interface IDecklinkReferenceClock { CONST_VTBL struct IDecklinkReferenceClockVtbl *lpVtbl; }; #ifdef COBJMACROS #define IDecklinkReferenceClock_QueryInterface(This,riid,ppvObject)\ (This)- lpVtbl - QueryInterface(This,riid,ppvObject) #define IDecklinkReferenceClock_AddRef(This)\ (This)- lpVtbl - AddRef(This) #define IDecklinkReferenceClock_Release(This)\ (This)- lpVtbl - Release(This) #define IDecklinkReferenceClock_GetFrameTime(This,rtFrame)\ (This)- lpVtbl - GetFrameTime(This,rtFrame) #endif /* COBJMACROS */ #endif /* C style interface */ HRESULT STDMETHODCALLTYPE IDecklinkReferenceClock_GetFrameTime_Proxy( IDecklinkReferenceClock * This, /* [out] */ REFERENCE_TIME *rtFrame); void __RPC_STUB IDecklinkReferenceClock_GetFrameTime_Stub( IRpcStubBuffer *This, IRpcChannelBuffer *_pRpcChannelBuffer, PRPC_MESSAGE _pRpcMessage, DWORD *_pdwStubPhase); #endif /* __IDecklinkReferenceClock_INTERFACE_DEFINED__ */ #ifndef __DecklinkPublicLib_LIBRARY_DEFINED__ #define __DecklinkPublicLib_LIBRARY_DEFINED__ /* library DecklinkPublicLib */ /* [version][uuid] */ EXTERN_C const IID LIBID_DecklinkPublicLib; EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter; #ifdef __cplusplus class DECLSPEC_UUID("44A8B5C7-13B6-4211-BD40-35B629D9E6DF") DecklinkVideoCaptureFilter; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureProperties; #ifdef __cplusplus class DECLSPEC_UUID("50D29FCF-70ED-4155-9B2A-91F2CE9A86BA") DecklinkVideoCaptureProperties; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureProperties2; #ifdef __cplusplus class DECLSPEC_UUID("6296A3EB-08FF-421e-B5AC-6BC834CF4DB6") DecklinkVideoCaptureProperties2; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter; #ifdef __cplusplus class DECLSPEC_UUID("AAA22F7E-5AA0-49d9-8C8D-B52B1AA92EB7") DecklinkAudioCaptureFilter; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureProperties; #ifdef __cplusplus class DECLSPEC_UUID("ED4418E7-582D-4759-AE07-8CA7F771427F") DecklinkAudioCaptureProperties; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureProperties2; #ifdef __cplusplus class DECLSPEC_UUID("8869832C-FDE3-468e-B0D2-53BF2D59C17A") DecklinkAudioCaptureProperties2; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter; #ifdef __cplusplus class DECLSPEC_UUID("CEB13CC8-3591-45a5-BA0F-20E9A1D72F76") DecklinkVideoRenderFilter; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderProperties; #ifdef __cplusplus class DECLSPEC_UUID("98C36C7C-5985-46c4-909C-0EB7BD0C60F7") DecklinkVideoRenderProperties; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter; #ifdef __cplusplus class DECLSPEC_UUID("19FA8CC3-56CE-46ab-825D-5CE1A39B137A") DecklinkAudioRenderFilter; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderProperties; #ifdef __cplusplus class DECLSPEC_UUID("222A4295-E98B-4af2-9063-340E91BE7E68") DecklinkAudioRenderProperties; #endif EXTERN_C const CLSID CLSID_DecklinkCaptureFilter; #ifdef __cplusplus class DECLSPEC_UUID("472BB322-7639-412e-AF90-F86F1AD6A22F") DecklinkCaptureFilter; #endif EXTERN_C const CLSID CLSID_DecklinkRenderFilter; #ifdef __cplusplus class DECLSPEC_UUID("189B7800-82A0-4e92-A2E9-2C8E4A15C3E3") DecklinkRenderFilter; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter2; #ifdef __cplusplus class DECLSPEC_UUID("CE3FF814-04C1-4827-9F18-426203E9B1B3") DecklinkVideoCaptureFilter2; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter3; #ifdef __cplusplus class DECLSPEC_UUID("20722FC4-9EBC-47b9-80B4-6A2ED4D27ECF") DecklinkVideoCaptureFilter3; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter4; #ifdef __cplusplus class DECLSPEC_UUID("B3980D18-10D4-4045-9AF7-91EF330AEBF2") DecklinkVideoCaptureFilter4; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter5; #ifdef __cplusplus class DECLSPEC_UUID("929CE8E6-96DB-4fe0-980A-83DAB2D2AF31") DecklinkVideoCaptureFilter5; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter6; #ifdef __cplusplus class DECLSPEC_UUID("681439FF-EB76-45dd-BF51-80D7C60F5727") DecklinkVideoCaptureFilter6; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter7; #ifdef __cplusplus class DECLSPEC_UUID("DE5D8755-421A-43f2-8847-E5A9ACB44D04") DecklinkVideoCaptureFilter7; #endif EXTERN_C const CLSID CLSID_DecklinkVideoCaptureFilter8; #ifdef __cplusplus class DECLSPEC_UUID("976AC924-E89A-4a20-B692-482346E24C71") DecklinkVideoCaptureFilter8; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter2; #ifdef __cplusplus class DECLSPEC_UUID("1BCC3EF4-724F-4a45-B61D-8D4BBF32C5BF") DecklinkAudioCaptureFilter2; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter3; #ifdef __cplusplus class DECLSPEC_UUID("BC90EE8C-F8DC-4776-8DCF-24929C13F9D2") DecklinkAudioCaptureFilter3; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter4; #ifdef __cplusplus class DECLSPEC_UUID("1EF51542-B849-4337-B7AE-C980C13F86BF") DecklinkAudioCaptureFilter4; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter5; #ifdef __cplusplus class DECLSPEC_UUID("DE6DB48D-66EE-477a-BE4B-522B2253CD95") DecklinkAudioCaptureFilter5; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter6; #ifdef __cplusplus class DECLSPEC_UUID("B8E0C8A1-777D-4727-A542-6DF0DF1E1D1C") DecklinkAudioCaptureFilter6; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter7; #ifdef __cplusplus class DECLSPEC_UUID("ED1441F5-A132-44e7-9027-14DB5674149B") DecklinkAudioCaptureFilter7; #endif EXTERN_C const CLSID CLSID_DecklinkAudioCaptureFilter8; #ifdef __cplusplus class DECLSPEC_UUID("37BD18AA-F5BD-434c-B0C5-7AE570C377A5") DecklinkAudioCaptureFilter8; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter2; #ifdef __cplusplus class DECLSPEC_UUID("16A2E3A5-0C3E-4484-9E78-3ABF2FBE3ACE") DecklinkVideoRenderFilter2; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter3; #ifdef __cplusplus class DECLSPEC_UUID("4354ED19-BDE1-4083-9BE7-991AF1F0B527") DecklinkVideoRenderFilter3; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter4; #ifdef __cplusplus class DECLSPEC_UUID("4546201B-E2B2-4e78-9B1C-DE6406C3BEFA") DecklinkVideoRenderFilter4; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter5; #ifdef __cplusplus class DECLSPEC_UUID("4A5FCAED-CAA7-456e-B8EA-608F35A68A0D") DecklinkVideoRenderFilter5; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter6; #ifdef __cplusplus class DECLSPEC_UUID("8128230E-8FC1-4af6-BBF1-6C6B6E7C1F16") DecklinkVideoRenderFilter6; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter7; #ifdef __cplusplus class DECLSPEC_UUID("6919722B-7329-4c5f-9F68-BA2FE3CF1C77") DecklinkVideoRenderFilter7; #endif EXTERN_C const CLSID CLSID_DecklinkVideoRenderFilter8; #ifdef __cplusplus class DECLSPEC_UUID("4C17A259-854D-433f-B087-9AC89238180A") DecklinkVideoRenderFilter8; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter2; #ifdef __cplusplus class DECLSPEC_UUID("8D09D460-D361-40bd-A2D0-7E094B4D56FA") DecklinkAudioRenderFilter2; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter3; #ifdef __cplusplus class DECLSPEC_UUID("F34B54D3-15B2-4779-8913-64D6E6C67873") DecklinkAudioRenderFilter3; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter4; #ifdef __cplusplus class DECLSPEC_UUID("98FC338D-9524-457c-916A-14016AC483A8") DecklinkAudioRenderFilter4; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter5; #ifdef __cplusplus class DECLSPEC_UUID("1A06C310-DCD3-4bc3-8BA3-47F8273A509C") DecklinkAudioRenderFilter5; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter6; #ifdef __cplusplus class DECLSPEC_UUID("2C7D2EF4-2054-485b-8310-5EE8305955C9") DecklinkAudioRenderFilter6; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter7; #ifdef __cplusplus class DECLSPEC_UUID("EF87B072-BCD3-4f4e-A17C-234C73592631") DecklinkAudioRenderFilter7; #endif EXTERN_C const CLSID CLSID_DecklinkAudioRenderFilter8; #ifdef __cplusplus class DECLSPEC_UUID("F8CFB51B-ADE0-4fae-B9A6-38E9F0BB2919") DecklinkAudioRenderFilter8; #endif EXTERN_C const CLSID CLSID_DecklinkUpsampleFilter; #ifdef __cplusplus class DECLSPEC_UUID("F5C45F6D-E4DD-469d-B397-7341D602C403") DecklinkUpsampleFilter; #endif EXTERN_C const CLSID CLSID_DecklinkEffectsFilter; #ifdef __cplusplus class DECLSPEC_UUID("BFA26F43-FB18-40d9-BD58-5A6CE0F42469") DecklinkEffectsFilter; #endif EXTERN_C const CLSID CLSID_DecklinkEffectsProperties; #ifdef __cplusplus class DECLSPEC_UUID("EA131320-64CC-4f3f-B79D-41A383A65EDE") DecklinkEffectsProperties; #endif #ifndef __MEDIASUBTYPE_V210_INTERFACE_DEFINED__ #define __MEDIASUBTYPE_V210_INTERFACE_DEFINED__ /* interface MEDIASUBTYPE_V210 */ /* [auto_handle][version][uuid] */ EXTERN_C const IID IID_MEDIASUBTYPE_V210; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("30313276-B0B0-4dd3-8E8C-572692D526F6") MEDIASUBTYPE_V210 { public BEGIN_INTERFACE END_INTERFACE }; #else /* C style interface */ typedef struct MEDIASUBTYPE_V210Vtbl { BEGIN_INTERFACE END_INTERFACE } MEDIASUBTYPE_V210Vtbl; interface MEDIASUBTYPE_V210 { CONST_VTBL struct MEDIASUBTYPE_V210Vtbl *lpVtbl; }; #ifdef COBJMACROS #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __MEDIASUBTYPE_V210_INTERFACE_DEFINED__ */ #ifndef __MEDIASUBTYPE_v210a_INTERFACE_DEFINED__ #define __MEDIASUBTYPE_v210a_INTERFACE_DEFINED__ /* interface MEDIASUBTYPE_v210a */ /* [auto_handle][version][uuid] */ EXTERN_C const IID IID_MEDIASUBTYPE_v210a; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("30313276-0000-0010-8000-00AA00389B71") MEDIASUBTYPE_v210a { public BEGIN_INTERFACE END_INTERFACE }; #else /* C style interface */ typedef struct MEDIASUBTYPE_v210aVtbl { BEGIN_INTERFACE END_INTERFACE } MEDIASUBTYPE_v210aVtbl; interface MEDIASUBTYPE_v210a { CONST_VTBL struct MEDIASUBTYPE_v210aVtbl *lpVtbl; }; #ifdef COBJMACROS #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __MEDIASUBTYPE_v210a_INTERFACE_DEFINED__ */ #ifndef __MEDIASUBTYPE_r210_INTERFACE_DEFINED__ #define __MEDIASUBTYPE_r210_INTERFACE_DEFINED__ /* interface MEDIASUBTYPE_r210 */ /* [auto_handle][version][uuid] */ EXTERN_C const IID IID_MEDIASUBTYPE_r210; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("30313272-0000-0010-8000-00AA00389B71") MEDIASUBTYPE_r210 { public BEGIN_INTERFACE END_INTERFACE }; #else /* C style interface */ typedef struct MEDIASUBTYPE_r210Vtbl { BEGIN_INTERFACE END_INTERFACE } MEDIASUBTYPE_r210Vtbl; interface MEDIASUBTYPE_r210 { CONST_VTBL struct MEDIASUBTYPE_r210Vtbl *lpVtbl; }; #ifdef COBJMACROS #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __MEDIASUBTYPE_r210_INTERFACE_DEFINED__ */ #ifndef __MEDIASUBTYPE_HDYC_INTERFACE_DEFINED__ #define __MEDIASUBTYPE_HDYC_INTERFACE_DEFINED__ /* interface MEDIASUBTYPE_HDYC */ /* [auto_handle][version][uuid] */ EXTERN_C const IID IID_MEDIASUBTYPE_HDYC; #if defined(__cplusplus) !defined(CINTERFACE) MIDL_INTERFACE("43594448-0000-0010-8000-00AA00389B71") MEDIASUBTYPE_HDYC { public BEGIN_INTERFACE END_INTERFACE }; #else /* C style interface */ typedef struct MEDIASUBTYPE_HDYCVtbl { BEGIN_INTERFACE END_INTERFACE } MEDIASUBTYPE_HDYCVtbl; interface MEDIASUBTYPE_HDYC { CONST_VTBL struct MEDIASUBTYPE_HDYCVtbl *lpVtbl; }; #ifdef COBJMACROS #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __MEDIASUBTYPE_HDYC_INTERFACE_DEFINED__ */ #endif /* __DecklinkPublicLib_LIBRARY_DEFINED__ */ /* Additional Prototypes for ALL interfaces */ /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif
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Rai CeNti 2years Tag Video Rai CeNti 2years Tag Video 公開日:2016/01/06 出演者 Rai CeNti